ArKaos
VJ: Layering Effects for Spectacular Visuals
It’s easy to create completely unique, dynamic visuals in
ArKaos VJ by layering different effects on top of each other. The
layering process, achieved by simultaneously pressing two or more
keys that are mapped to trigger effects, is known as “chaining
effects.” While the visual possibilities of this process are
infinite, there are a few simple guidelines we recommend you observe
when chaining effects.
It is important to understand that the order in which you trigger
your effects has an impact on the resulting visual. For example,
if you play a kaleidoscope effect then a particle effect, the resulting
image will be very different from the image created by triggering
a particle effect followed by a kaleidoscope effect. The ArKaos
engine renders multiple effects by drawing them as layers, starting
with the oldest active key you are holding, then adding the result
of the keys you depress after that. Keep that in mind when planning
out the order in which you will play your effects.
The second thing to consider is that not all kinds of effects and/or
movies can be played as chords (when two or more keys that represent
images and effects are played at once). You can think of visual
effects as falling into two families. The first group of effects
completely fills the screen (kaleidoscope and tunnel, for example).
The second group of effects makes use of the previous layer when
rendering (such as particle, flag, and spinning cube). It is recommended
that you play effects from the first family first*. For example,
a kaleidoscope will work very well with a particle effect, but only
when the kaleidoscope is the oldest layer. Effects from the second
family can be played at any place in the layers, and you will always
see a visual result.
*While it is possible to play effects that completely fill
the screen over other effects, be aware that this will cause the
program to process more slowly.
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